Seeing her in the depths of the simulation room

 

In the darkest corner of the city, there is a dim training room with a broken screen and covered in dust, like a forgotten stage. This is not any glamorous shopping mall, nor is it a battlefield full of blood, but the place where you first see the true appearance of Pokona.

She stood there, like an actor waiting for the lights to come on in the dark night, with an indifferent look, but revealing an unfathomable obsession. You know, you want to take her out of the dusty backstage, let her come to the front and become the protagonist. But, you have to prepare everything for her.

Yes, the world of “Zone Zero” is cold, swift, full of rules and costs. If you want Pokona to shine in the battle with all her strength, you must pay countless times-like a carefully choreographed but costly play, the scenery props, props labor, all depend on you to arrange.

Her breakthrough is the segmented rehearsal of the five-act play.

In the first act, you want her to have basic cognition-initial breaking cognition x4, Ding Ni 24000. It was her first attempt to break free from the shackles of the virtual world and realize herself. You saw the slight fluctuation in her eyes, which was the shyness of the actor when he looked at the audience for the first time.

Act 2, High-level Breaking Cognition x12, Ding Ni 56,000. You began to take her to a more complex stage, the lights gradually brightened, and she opened her mouth to speak for the first time – you heard the echo in her heart.

Act 3 is the key scene. High-level Breaking Cognition x20, Ding Ni 120,000. She almost collapsed. This kind of repeated simulation room training is like chewing lines over and over again, which has become tasteless and even irritating. But you don’t allow her to stop. You say: “Once again, from the beginning.”

Act 4, she finally won the Breaker Certification Badge x10, Ding Ni 200,000. This is not praise, but a heavy medal, a breath after hundreds of battles. You saw her cry for the first time, and those tears were not weakness, but the price that the actor could not withdraw from the role.

Act 5, the finale of the whole play. Array Breaker Certification Seal x20, Ding Ni 400,000. You push her to the center of the stage, she will not look back, and she does not need prompting. She can act – she acts realistically, cruelly, and even piercingly. You know, this is the moment she finishes.

You think she has “made it”, but her skills are the rehearsal of another type of drama.

Chips are her basic lines. You start with the simplest basic physical chip x2, and gradually advance to specialized physical chip x250, which is the dialogue book prepared for her. She has to go from reading to interpretation, and then to improvisation, and you must collect materials day after day, just like the night when you hold the script and revise it repeatedly.

Her skill level, from A to F, is a climax scene.

Her F-stage skills require: Scarlet Engine x4, high-dimensional data: Shallow Phantom x30, Ding Ni 200,000. This is not just a number, but a soul-searching rehearsal. Every data point is her fighting against her mirror image. Every stroke of Dingni is the sweat you shed for her.

Don’t forget her sound engine.

That is her prop, a delicate sword, a microphone that makes sound, and a beam of light. Her special weapon upgrades from 4 breaking components to 30 specialized breaking components, then to 200 sound engine energy modules, and finally 400,000 Dingni. You are not equipping her with weapons, you are building a special stage for her to speak, to fight, and to pierce the void.

In the whole process, you consume not only the resources in the game, but also the real time, thinking, and a dramatic emotional resonance.

You don’t know why you are so obsessed with her. Maybe she is not much better than other characters, but her silence, her loneliness, and the look she looks at you when she stands in the simulation room, are like a playwright seeing his character come to life for the first time.

You have never heard her talk about the past, but you can feel her anger and struggle in every move she makes. She is not like other characters who like to laugh and act like a spoiled child. She is always cold and stern, like an uncarved stone. But you know that she will eventually become a statue, standing in the middle of the stage, waiting for applause.

The game tells you that these materials can be obtained through the “Battle Simulation Room”. But you know that it is not as simple as fighting a few battles. It is that you turn on the device every night, scan the task list with tired eyes, and then devote yourself to it again – just like a theater director, saying to the exhausted actors in the rehearsal room: “Not enough, do it again.”

When everything is done, you look at Pokona. She didn’t smile, but she was no longer cold as ice. You see that there is a little bit of humanity in her eyes – like a woman who has truly experienced love and hate, struggle and desire.

You remember the moment when the lights were turned off in the theater, the actors were still on the stage, the audience had not left, and everything was not over yet. At that time, you finally understood that Pokona was not your agent, she was the heroine you rehearsed for a whole season of the game.

You took her on stage and performed the good show of your life.